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House of Laughter is a 2.5D retro shooter with stylized gritty 2D art in a 3D environment. The game takes place in a very dark circus area and the only way to illuminate the surroundings is to shoot from a gun. Player is fighting evil laughing Jesters. There are two types of enemies - melee and ranged. Game lasts until the player dies. The more opponents the player defeats, the higher the score will be. To extend the gameplay, the player can collect health packs and ammunition scattered around the map or through drops from enemies.

Project created during PolyJam as a part of Global Game Jam.

Game controls:
* player movement - W, S, A, D
* jump - Spacebar
* reload - R
* camera movement - Mouse
* shoot the gun - Left Mouse Button (LMB)


Credits:
Jerzy Gab - Idea & Implementation
Dmytro Rulenko - Implementation
Maciej Panas - Art & Level Design
Radosław Bińka - Game Design, Coordinating part of the Production
Sambor Nesterowicz - Implementation, Level Design & Sound

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Click download now to get access to the following files:

House_of_Laughter_win.zip 601 MB

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